Retro game dev

I started programming on a CPC 464 with a green screen too many years ago. I learn BASIC by osmosis really – typing in the listings in magazines and trying to understand what it all meant.

I always wanted to make a game, and had a few stabs, but never got anywhere. I did make a WIMP shell for Locomotive BASIC tho, but that has been lost to the sands of time.

Over the last few weeks I’ve been looking into Z80 Assembly and how it all works on the CPC. I could make a game in pure assembly, I have no doubt about that, but really I’m not sure I have that kind of free time.

My plan is to look into SDCC and go from there. I plan a lot of things, but lets see where I get to.

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